Auto-deploy: Update bundled Lua script

This commit is contained in:
2026-02-06 14:37:34 +00:00
parent 1332ff2978
commit a45b6ed81d

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@@ -2575,21 +2575,23 @@ new(1,0,0),Vector3.zero if al.keyDown[Enum.KeyCode.W]then at+=ar end if al.keyDo
keyDown[Enum.KeyCode.A]then at-=as end if al.keyDown[Enum.KeyCode.D]then at+=as end if al.keyDown[Enum.KeyCode.Space]
then at+=Vector3.new(0,1,0)end if al.keyDown[Enum.KeyCode.LeftControl]then at-=Vector3.new(0,1,0)end if at.Magnitude>0
then at=at.Unit end local au=ap.WalkSpeed if al.keyDown[Enum.KeyCode.LeftShift]then au*=1.5 end ao.CFrame=ao.CFrame+(at*
au*am)end end end))end function ah.Stop(al)al:_disconnectAll()local am=aj()if am then al:_apply(am,false)local an,ao=ak(
)if ao then ao:ChangeState(Enum.HumanoidStateType.Running)ao.PlatformStand=false ao.AutoRotate=true end local ap=am:
FindFirstChild'HumanoidRootPart'if ap then ap.Anchored=false end end table.clear(al.cachedCollision)end return ah end)()
end,[19]=function()local aa,ab,ac=a(19)local ad return(function(...)local ae,af,ag,ah=game:GetService'Players',game:
GetService'RunService',game:GetService'Workspace',{}function ah.build(ai,aj)local ak,al,am,an=false,false,100,0.1
local function ao()local ap,aq=ae.LocalPlayer,ag.CurrentCamera if not aq then return nil end local ar,as,at=ap:GetMouse(
),am for au,av in ae:GetPlayers()do if av==ap or not av.Character then continue end local aw=av.Character:FindFirstChild
'HumanoidRootPart'if not aw then continue end local ax,ay=aq:WorldToViewportPoint(aw.Position)if not ay then continue
end local az=(Vector2.new(ax.X,ax.Y)-Vector2.new(ar.X,ar.Y)).Magnitude if az<as then as=az at=av end end return at end
local ap,aq,ar=(aj.Aimbot:AddLeftGroupbox('Aimbot','rbxassetid://110420827043048'))ap:AddToggle('AimbotEnabled',{Text=
'Aimbot',Default=false,Callback=function(as)ak=as if as then ai:Notify{Title='Aimbot',Description='Aimbot aktiviert.',
Time=2}aq=af.RenderStepped:Connect(function()local at=ao()if at and at.Character then local au=at.Character:
FindFirstChild'Head'if au then local av=ag.CurrentCamera local aw=(au.Position-av.CFrame.Position).Unit local ax=CFrame.
new(av.CFrame.Position,av.CFrame.Position+aw)local ay=av.CFrame:Lerp(ax,an)av.CFrame=ay end end end)else if aq then aq:
Disconnect()aq=nil end ai:Notify{Title='Aimbot',Description='Aimbot deaktiviert.',Time=2}end end})ap:AddToggle(
au*am)end else local ao,ap=ak()if ao then ao.Anchored=false ao.AssemblyLinearVelocity=Vector3.zero ao.
AssemblyAngularVelocity=Vector3.zero end if ap then ap.PlatformStand=false ap.AutoRotate=true ap:ChangeState(Enum.
HumanoidStateType.Running)end end end))end function ah.Stop(al)al:_disconnectAll()local am=aj()if am then al:_apply(am,
false)local an,ao=ak()if ao then ao:ChangeState(Enum.HumanoidStateType.Running)ao.PlatformStand=false ao.AutoRotate=true
end local ap=am:FindFirstChild'HumanoidRootPart'if ap then ap.Anchored=false end end table.clear(al.cachedCollision)end
return ah end)()end,[19]=function()local aa,ab,ac=a(19)local ad return(function(...)local ae,af,ag,ah=game:GetService
'Players',game:GetService'RunService',game:GetService'Workspace',{}function ah.build(ai,aj)local ak,al,am,an=false,false
,100,0.1 local function ao()local ap,aq=ae.LocalPlayer,ag.CurrentCamera if not aq then return nil end local ar,as,at=ap:
GetMouse(),am for au,av in ae:GetPlayers()do if av==ap or not av.Character then continue end local aw=av.Character:
FindFirstChild'HumanoidRootPart'if not aw then continue end local ax,ay=aq:WorldToViewportPoint(aw.Position)if not ay
then continue end local az=(Vector2.new(ax.X,ax.Y)-Vector2.new(ar.X,ar.Y)).Magnitude if az<as then as=az at=av end end
return at end local ap,aq,ar=(aj.Aimbot:AddLeftGroupbox('Aimbot','rbxassetid://110420827043048'))ap:AddToggle(
'AimbotEnabled',{Text='Aimbot',Default=false,Callback=function(as)ak=as if as then ai:Notify{Title='Aimbot',Description=
'Aimbot aktiviert.',Time=2}aq=af.RenderStepped:Connect(function()local at=ao()if at and at.Character then local au=at.
Character:FindFirstChild'Head'if au then local av=ag.CurrentCamera local aw=(au.Position-av.CFrame.Position).Unit local
ax=CFrame.new(av.CFrame.Position,av.CFrame.Position+aw)local ay=av.CFrame:Lerp(ax,an)av.CFrame=ay end end end)else if aq
then aq:Disconnect()aq=nil end ai:Notify{Title='Aimbot',Description='Aimbot deaktiviert.',Time=2}end end})ap:AddToggle(
'SilentAimEnabled',{Text='Silent Aim',Default=false,Callback=function(as)al=as if as then ai:Notify{Title='Silent Aim',
Description='Silent Aim aktiviert.',Time=2}ar=af.RenderStepped:Connect(function()end)else if ar then ar:Disconnect()ar=
nil end ai:Notify{Title='Silent Aim',Description='Silent Aim deaktiviert.',Time=2}end end})local as=aj.Aimbot:
@@ -3753,23 +3755,23 @@ Brightness=1 ah:Notify{Title='Night Vision',Description='Effekte entfernt.',Time
do table.insert(af.Icons,ag)end function af.GetAsset(ag)local ah=tostring(ag):lower()local ai,aj=ah,ah if not ah:match
'^lucide%-'then ai='lucide-'..ah else aj=ah:gsub('^lucide%-','')end local ak=ae[ah]or ae[ai]or ae[aj]if ak==nil then
return nil end return{Url=ak,ImageRectOffset=Vector2.zero,ImageRectSize=Vector2.zero,Custom=false}end return af end)()
end},{{1,1,{'waxbundle'},{{8,2,{'ObsidianLibrary'}},{9,2,{'ObsidianLibrary.d'}},{10,1,{'ObsidianUI'},{{30,1,{'utils'},{{
31,2,{'icons'}}}},{18,1,{'tabs'},{{19,2,{'AimbotTab'}},{26,2,{'NoclipTab'}},{20,2,{'AutoFarmTab'}},{22,2,{'FlyTab'}},{21
,2,{'ESPTab'}},{23,2,{'ItemSpawnerTab'}},{27,2,{'UISettingsTab'}},{24,2,{'LocalTab'}},{25,2,{'MainTab'}},{29,2,{
'VisualTab'}},{28,2,{'UtilsTab'}}}},{14,1,{'scripts'},{{15,2,{'CustomESP'}},{16,2,{'FlyController'}},{17,2,{
'NoclipController'}}}},{12,2,{'FallbackIcons'}},{11,2,{'Bootstrap'}},{13,2,{'UIConfig'}}}},{3,2,{'Init'},{{4,2,{
'ObsidianLibrary.d'}},{5,2,{'ObsidianLibrary'}}}},{6,2,{'Loader'}},{2,4,{'BundleEntry'}},{7,2,{'MainModule'}}}}},'0.4.2'
,'WaxRuntime',string,task,setmetatable,error,next,table,unpack,coroutine,script,type,require,pcall,tostring,tonumber,
_VERSION local au,av,aw,ax,ay,az,aA=aj.insert,aj.remove,aj.freeze or function(au)return au end,al.wrap,ae.sub,ae.match,
ae.gmatch if as and ay(as,1,4)=='Lune'then local aB,aC=ap(ao,'@lune/task')if aB and aC then af=aC end end local aB=af
and af.defer local aC,aD,aE,aF,aG,aH,aI,aJ,aK=aB or function(aC,...)ax(aC)(...)end,{[1]='Folder',[2]='ModuleScript',[3]=
'Script',[4]='LocalScript',[5]='StringValue'},{},{},{},{},{},{},{}local aL,aM={GetFullName={{},function(aL)local aM,aN=
aL.Name,aL.Parent while aN do aM=aN.Name..'.'..aM aN=aN.Parent end return aM end},GetChildren={{},function(aL)local aM={
}for aN in ai,aK[aL]do au(aM,aN)end return aM end},GetDescendants={{},function(aL)local aM={}for aN in ai,aK[aL]do au(aM
,aN)for aO,aP in ai,aN:GetDescendants()do au(aM,aP)end end return aM end},FindFirstChild={{'string','boolean?'},function
(aL,aM,aN)local aO=aK[aL]for aP in ai,aO do if aP.Name==aM then return aP end end if aN then for aP in ai,aO do return
aP:FindFirstChild(aM,true)end end end},FindFirstAncestor={{'string'},function(aL,aM)local aN=aL.Parent while aN do if aN
.Name==aM then return aN end aN=aN.Parent end end},WaitForChild={{'string','number?'},function(aL,aM)return aL:
end},{{1,1,{'waxbundle'},{{8,2,{'ObsidianLibrary'}},{9,2,{'ObsidianLibrary.d'}},{2,4,{'BundleEntry'}},{7,2,{'MainModule'
}},{6,2,{'Loader'}},{3,2,{'Init'},{{4,2,{'ObsidianLibrary.d'}},{5,2,{'ObsidianLibrary'}}}},{10,1,{'ObsidianUI'},{{18,1,{
'tabs'},{{26,2,{'NoclipTab'}},{23,2,{'ItemSpawnerTab'}},{24,2,{'LocalTab'}},{27,2,{'UISettingsTab'}},{20,2,{
'AutoFarmTab'}},{28,2,{'UtilsTab'}},{19,2,{'AimbotTab'}},{29,2,{'VisualTab'}},{21,2,{'ESPTab'}},{25,2,{'MainTab'}},{22,2
,{'FlyTab'}}}},{12,2,{'FallbackIcons'}},{30,1,{'utils'},{{31,2,{'icons'}}}},{14,1,{'scripts'},{{15,2,{'CustomESP'}},{17,
2,{'NoclipController'}},{16,2,{'FlyController'}}}},{13,2,{'UIConfig'}},{11,2,{'Bootstrap'}}}}}}},'0.4.2','WaxRuntime',
string,task,setmetatable,error,next,table,unpack,coroutine,script,type,require,pcall,tostring,tonumber,_VERSION local au
,av,aw,ax,ay,az,aA=aj.insert,aj.remove,aj.freeze or function(au)return au end,al.wrap,ae.sub,ae.match,ae.gmatch if as
and ay(as,1,4)=='Lune'then local aB,aC=ap(ao,'@lune/task')if aB and aC then af=aC end end local aB=af and af.defer local
aC,aD,aE,aF,aG,aH,aI,aJ,aK=aB or function(aC,...)ax(aC)(...)end,{[1]='Folder',[2]='ModuleScript',[3]='Script',[4]=
'LocalScript',[5]='StringValue'},{},{},{},{},{},{},{}local aL,aM={GetFullName={{},function(aL)local aM,aN=aL.Name,aL.
Parent while aN do aM=aN.Name..'.'..aM aN=aN.Parent end return aM end},GetChildren={{},function(aL)local aM={}for aN in
ai,aK[aL]do au(aM,aN)end return aM end},GetDescendants={{},function(aL)local aM={}for aN in ai,aK[aL]do au(aM,aN)for aO,
aP in ai,aN:GetDescendants()do au(aM,aP)end end return aM end},FindFirstChild={{'string','boolean?'},function(aL,aM,aN)
local aO=aK[aL]for aP in ai,aO do if aP.Name==aM then return aP end end if aN then for aP in ai,aO do return aP:
FindFirstChild(aM,true)end end end},FindFirstAncestor={{'string'},function(aL,aM)local aN=aL.Parent while aN do if aN.
Name==aM then return aN end aN=aN.Parent end end},WaitForChild={{'string','number?'},function(aL,aM)return aL:
FindFirstChild(aM)end}},{}for aN,aO in ai,aL do local aP,aR,aS=aO[1],aO[2],{}for aT,aU in ai,aP do local aV,aW=az(aU,
'^([^%?]+)(%??)')aS[aT]={aV,aW}end aM[aN]=function(aT,...)if not aK[aT]then ah(
"Expected ':' not '.' calling member function "..aN,2)end local aU={...}for aV,aW in ai,aS do local aX=aU[aV]local aY,aZ