diff --git a/main.luau b/main.luau index b7ad014..e59505f 100644 --- a/main.luau +++ b/main.luau @@ -2575,21 +2575,23 @@ new(1,0,0),Vector3.zero if al.keyDown[Enum.KeyCode.W]then at+=ar end if al.keyDo keyDown[Enum.KeyCode.A]then at-=as end if al.keyDown[Enum.KeyCode.D]then at+=as end if al.keyDown[Enum.KeyCode.Space] then at+=Vector3.new(0,1,0)end if al.keyDown[Enum.KeyCode.LeftControl]then at-=Vector3.new(0,1,0)end if at.Magnitude>0 then at=at.Unit end local au=ap.WalkSpeed if al.keyDown[Enum.KeyCode.LeftShift]then au*=1.5 end ao.CFrame=ao.CFrame+(at* -au*am)end end end))end function ah.Stop(al)al:_disconnectAll()local am=aj()if am then al:_apply(am,false)local an,ao=ak( -)if ao then ao:ChangeState(Enum.HumanoidStateType.Running)ao.PlatformStand=false ao.AutoRotate=true end local ap=am: -FindFirstChild'HumanoidRootPart'if ap then ap.Anchored=false end end table.clear(al.cachedCollision)end return ah end)() -end,[19]=function()local aa,ab,ac=a(19)local ad return(function(...)local ae,af,ag,ah=game:GetService'Players',game: -GetService'RunService',game:GetService'Workspace',{}function ah.build(ai,aj)local ak,al,am,an=false,false,100,0.1 -local function ao()local ap,aq=ae.LocalPlayer,ag.CurrentCamera if not aq then return nil end local ar,as,at=ap:GetMouse( -),am for au,av in ae:GetPlayers()do if av==ap or not av.Character then continue end local aw=av.Character:FindFirstChild -'HumanoidRootPart'if not aw then continue end local ax,ay=aq:WorldToViewportPoint(aw.Position)if not ay then continue -end local az=(Vector2.new(ax.X,ax.Y)-Vector2.new(ar.X,ar.Y)).Magnitude if az